Genesis Habitat Minting Experience

17K views
3 years ago

mmersive game designed to mint procedurally generated Genesis Habitats on the fly based on each players experience. From its elemental properties, to the foliage placement, to the intricate little structures that occupy it, every detail of each Habitat’s design is determined and created in Unity the moment you decide to mint. And because Habitat features are contingent on your actions, their rarity becomes player-controlled, also holding true for past and future game elements, like Augments and Genopets. More on player defined rarity: https://medium.com/@genopets/the-anatomy-of-a-habitat-d54d8382ada1

3 Comments

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mloffredo73134486853

1 year ago

Video interessante

rperucho23435757

1 year ago

I like the video a lot.

ybelenko6592556327

1 year ago

Я поимел небольшой опыт чеканки.

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