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In this Shrapnel Dev. Diary our Game Team chats about audio affected game play, locomotion, the sound of Sigma, & how they will be applying what we've learned from Multiplayer Experiment 1 (MPX1) to the future of the full Shrapnel game! Shrapnel Dev. Diaries share progress updates from different Studio Shrapnel teams with our community as the game is being developed. SHRAPNEL is the 1st blockchain-enabled AAA customizable First Person Shooter (FPS) video game to be owned by players. 📃 Add SHRAPNEL To Your Epic Game Store Wishlist: https://store.epicgames.com/en-US/p/shrapnel-e59542 🎬SHRAPNEL Game Trailer: https://www.youtube.com/watch?v=KNTVpHT-Xgk&t=5s 📢SHRAPNEL UPDATES: https://twitter.com/playSHRAPNEL 🐤 📖 Dev. Diaries Video Chapters 0:00 - Clint's Go To Game 00:17 - Sigma Storms & Audio Affected Game Play 1:20 - Locomotion & It's Impact 2:06 - The Current Phase & Tuning 3:07 - New Game Art & Effects 2:52 - The Sound of Sigma 4:40 - Applying What We've Learned to Build What's Next 5:27 - What's New and Exciting in the Industry 6:29 - What Clint Loves About the Industry Speakers: - Clint Bundrick, Creative Director - Jeff McGann, Game Director Video Details: - Director: Amara Dumlao - Videographer/Editor: Brandon Harano Learn More About SHRAPNEL: - Whitepaper: https://www.shrapnel.com/Shrapnel-White-Paper.pdf - Medium: https://medium.com/@playSHRAPNEL - Join the Discord server: https://discord.com/invite/shrapnel (☠, ☠) 🌊 Discover the SHRAPNEL Operators Collection on OpenSea: https://opensea.io/collection/shrapnel-operators-collection 🔴SUBSCRIBE ▸ https://www.youtube.com/playSHRAPNEL ⚒ JOIN OUR SQUAD: https://www.shrapnel.com/careers #Play2Own #PlayShrapnel #Create2Own #FPS #Gaming © Copyright: Neon Machine // SHRAPNEL
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