We Were In Japan | Dev. Diaries Art Team 4 Part 1 🎨

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1 year ago

Why did our art team recently go to Japan? In this Shrapnel Dev. Diary, Jay P & Sherif discuss their recent trip and what that means for the future of the Shrapnel game build. Shrapnel Dev. Diaries share progress updates from different Studio Shrapnel teams with our community as the game is being developed. Shrapnel is the 1st blockchain-enabled AAA customizable First Person Shooter (FPS) video game to be owned by players. 🎬SHRAPNEL Game Trailer: https://www.youtube.com/watch?v=KNTVpHT-Xgk&t=5s 📢SHRAPNEL UPDATES: https://twitter.com/playSHRAPNEL 🐤 📖 Dev. Diary Video Chapters 0:00 - Introducing... 0:15 - Why we were in Japan 1:38 - Where did you visit? 2:48 - Balancing Futuristic Inspiration & Modern Design 4:00 - Purposeful Design & Game Environment Inspo Speakers: - Jay Prochaska, Art Director - Sherif Habashi, Environment Art Lead Video Details: - Director: Amara Dumlao - Videographer/Editor: Brandon Harano Learn More About Shrapnel: - Whitepaper: https://www.shrapnel.com/Shrapnel-White-Paper.pdf - Medium: https://medium.com/@playSHRAPNEL - Join the Discord server: https://discord.com/invite/shrapnel (☠, ☠) 🌊 Discover the Shrapnel Operators Collection on OpenSea: https://opensea.io/collection/shrapnel-operators-collection 🔴SUBSCRIBE ▸ https://www.youtube.com/playSHRAPNEL ⚒ JOIN OUR SQUAD: https://www.shrapnel.com/careers #Play2Own #PlayShrapnel #Create2Own #FPS #Gaming © Copyright: Neon Machine // Shrapnel

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